GAME IDEA: Skatebang
No, it's not an H-Game.
You play a kid in the near-future with a fancy hover-skateboard. He ends up in an experimental military high-mobility suit with bullet-time. Gameplay consists of skating and shooting through varied locales as he's conscripted into the struggle. You get bonus points for chaining tricks and shooting, like in Vanquish. Conveniently, there are rails everywhere. Mission control sends you upgrades with the points you earn. Upgrades arrive via rockets falling onto the battlefield. This is fluffed as Command, obviously not trusting some random kid with the cool stuff, even if they can't get the suit off him, until he proves himself.
Also, there's a cameraman following protagonist and his unit around, who sends his exploits to the brass, public, and embattled defenders, raising morale. Gameplay environments would be like Crysis 2; large areas linked by set pieces.
So you're sliding down the rail of the mall escalator. You see bad guys filing out on the left, the right, dead ahead. You heel-kick 360 tailspin back-goofy-foot off to the side, and activate your bullet time as you leap through the air. Narrowly avoiding the balloon kiosk, you land on your side, sliding toward the Sports Centre. As you crash through the window, bad guys fall before your fire like wheat before a thresher. As your GoFast Meter runs out, you spring to your feet and narrowly dodge generic mook as he swings a speedbag at your head. A smack with your gunbutt, and he's down. One liner. You crouch behind the protein shakes for cover as your GFM recharges and the bogeys close in, and activate your skatewhatever. With a combination of skating skills, slowdown, and high-speed lead delivery systems, you clear the store of tangos. Going out the front is...challenging, so you head for the service door in order to flank the bad guys in the other stores by sneaking in through the back way. You don't have the key, but you can easily open the door with your large amounts of military weaponry, unlike just about every game ever. As you exit, a message pops up on your screen.
"TROPHY ACHIEVED: Good Neutralization Combatant."
Oh yeah.
Basically, Tony Hawk meets Max Payne.
You play a kid in the near-future with a fancy hover-skateboard. He ends up in an experimental military high-mobility suit with bullet-time. Gameplay consists of skating and shooting through varied locales as he's conscripted into the struggle. You get bonus points for chaining tricks and shooting, like in Vanquish. Conveniently, there are rails everywhere. Mission control sends you upgrades with the points you earn. Upgrades arrive via rockets falling onto the battlefield. This is fluffed as Command, obviously not trusting some random kid with the cool stuff, even if they can't get the suit off him, until he proves himself.
Also, there's a cameraman following protagonist and his unit around, who sends his exploits to the brass, public, and embattled defenders, raising morale. Gameplay environments would be like Crysis 2; large areas linked by set pieces.
So you're sliding down the rail of the mall escalator. You see bad guys filing out on the left, the right, dead ahead. You heel-kick 360 tailspin back-goofy-foot off to the side, and activate your bullet time as you leap through the air. Narrowly avoiding the balloon kiosk, you land on your side, sliding toward the Sports Centre. As you crash through the window, bad guys fall before your fire like wheat before a thresher. As your GoFast Meter runs out, you spring to your feet and narrowly dodge generic mook as he swings a speedbag at your head. A smack with your gunbutt, and he's down. One liner. You crouch behind the protein shakes for cover as your GFM recharges and the bogeys close in, and activate your skatewhatever. With a combination of skating skills, slowdown, and high-speed lead delivery systems, you clear the store of tangos. Going out the front is...challenging, so you head for the service door in order to flank the bad guys in the other stores by sneaking in through the back way. You don't have the key, but you can easily open the door with your large amounts of military weaponry, unlike just about every game ever. As you exit, a message pops up on your screen.
"TROPHY ACHIEVED: Good Neutralization Combatant."
Oh yeah.
Basically, Tony Hawk meets Max Payne.
So, Vanquish?Ye-NO.